The gameplay is centered around exploration and combat. The writing aims for depth, but it hits every beat of the genre without making any of the characters feel authentic. Set in the near future, Loopmancer is set in a cyberpunk world where cybernetic enhancements are common, and tech sometimes delivers close to magical results. He goes after an underworld boss and gets himself killed but he wakes up at the start of the day, retaining his memories, stuck in a loop until he can make the right decisions and kill the right people. Xiang Zixu is our hard-boiled protagonist, with a dark past and a need to get revenge on the people that took his daughter from him. The title mixes action and rogue elements with a detective story. I played the game on the PC using Steam, but players can also get it on the Nintendo Switch, the PlayStation 5, the Xbox Series X and S, and older devices from Sony and Microsoft. Loopmancer is developed by eBrain Studio and published by Xu. It’s easy enough to deal with these low-level enemies but I need to find at least one terminal that can restore my health before I face a mini boss that will test my endurance. Another opponent comes in from the left, which forces me to abandon my attack, jump over him, slide back and use my shotgun to push the entire group back before I unleash some lightning from my cyber arm implant. Slashes from my katana keep two enemies in check, constantly delivering hits that take health and stagger them.
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